textures/skies/mp_ultar
{
	qer_editorimage env/mp_ultar/ultar_ft.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_lightsubdivide 256
	q3map_surfacelight 100
	surfaceparm sky
	q3map_sun 1 1 1 100 0 90
	skyparms env/mp_ultar/ultar - -
}
