13 november 2003 - my birthday =:)
=============================================================================
Title                   : tuffrun
Mapname			: tuffrun.bsp
Filename                : tuffrun.pk3
Author                  : [bsh]thrasher (Andrew, an english for Andrey :P)
e-mail                  : thrasher@quake.ru
URL			: http://l33tn355.narod.ru (clan page)
			  http://l33tn355.narod.ru/defrag/defrag.htm
			  (defrag section, send ur demos to us)
Description             : Some tuff strafez :P !
=============================================================================

-----------------------------------------------------------------------------
* Use Information *
-----------------------------------------------------------------------------
- Unzip the contents of archive to your Quake3\baseq3 folder
- Run Quake 3 with DeFRaG mode 
- From the main menu select DEFRAG VQ3 (since v1.61). The map
  should appear somewhere on the list.
-----------------------------------------------------------------------------
* MAP INFO *
-----------------------------------------------------------------------------
PHYSICS			: VQ3 (but u can try it in CPM for fun)
GAME TYPE		: Run
RESPAWN SPOTS		: 1
DIFFICULTY LEVEL        : Medium
NEW TEXTURES            : Yes
NEW SOUNDS              : No
NEW MODELS	        : Yes
NEW SKYBOX		: Yes (Absolutely new :P)
MULTIPLAYER SUPPORT	: Yes
-----------------------------------------------------------------------------
* CONSTRUCTION *
-----------------------------------------------------------------------------
CONSTRUCTION TIME	: 1 week (~30 hours)
MAP BASE                : None.
EDITOR(S) USED          : GTKradiant 1.2.9 
OTHER UTILITIES USED    : Photoshop 6.0, Notepad, WinRAR, Curry, ACDSee 5.0
KNOWN BUGS              : None.
COMPILE MACHINE         : P3 750Mhz, 128MB RAM, GeForce2 GTS/Pro 32Mb
TOTAL BRUSHES		: 938 (net brush count 894)
TOTAL ENTITIES		: 42
-BSP			: 26 secs
-VIS			: 46 secs (945 average clusters visible)
-LIGHT -EXTRA
1)TraceGrid		: 11 secs (665 grid)
2)TraceLtm		: 8406 secs (2910 total lights %))
3)FixVertexLight	: 0 sec
4)StitchVertexLight	: 6 secs
-----------------------------------------------------------------------------
* THANKS TO *
-----------------------------------------------------------------------------
Mr Elusive ---> bspc program.

Evil Lair ---> textures and models (http://www.planetquake.com/hfx)

Other texturemakers ---> some nice texs.
(Mr.LyCon, Boz, Nunuk, Shaderlab studio)

My Bro ---> for the awesome skybox :)
-----------------------------------------------------------------------------
* COPYRIGHTS *
-----------------------------------------------------------------------------
 --- You may distribute this file in any electronic format (floppy disc, CD, 
internet,etc) while you include this.txt file UNMODIFIED and distribute it 
without any sort of costs. All the files included in the original package
must remain intact and unmodified.
 --- Authors may NOT change this level or use it as a base for their own
levels without my authorization.