Thanks to
<hk> 
for the idea to the core part of this map:
Coloring player's trajectory out of a demo
http://www.q3df.org/forum/viewtopic.php?f=11&t=173

Some thousand lights were too much so that I had to restrict it to parts of the map...

Thanks to
Marco
for trying to figure out how to get NOOB working (NO OverBounce shader).
If someone can help us .... :P

Thanks also to 
#radiant @quakenet
-HappyDay
-vulture 
Who helped me with my last project (wing-live) and who are really helpful!


Thanks also to
#dfmap @quakenet
-Pan
-cyberstorm
Who tried to explain shader to me.

Thanks to
Z0rn + wzp for beta testing.
(Sorry Z0rn, no NOOB-shaders :/ )
and again Z0rn for running the blue light
(So fast, you barely see blue xD )

Note:
The map is primary made for vq3

Copyrights:
[03:16] <wing9> copyrights for you or GPL, you decide
[03:16] <wing9> decide NOW
[03:17] <Marco88> no i dont care about anything lol
GPL :)