textures/mnt/fire_large
{
	surfaceparm nomarks
	surfaceparm nolightmap
	surfaceparm trans
	cull none
	q3map_surfacelight 7500
  qer_editorimage textures/mnt/sfx/flame1
  qer_trans 0.5

	{
		animMap 10 textures/mnt/sfx/flame1 textures/mnt/sfx/flame2 textures/mnt/sfx/flame3 textures/mnt/sfx/flame4 textures/mnt/sfx/flame5 textures/mnt/sfx/flame6 textures/mnt/sfx/flame7 textures/mnt/sfx/flame8
		blendFunc GL_ONE GL_ONE
		rgbGen wave inverseSawtooth 0 1 0 10
	}
	{
		animMap 10 textures/mnt/sfx/flame2 textures/mnt/sfx/flame3 textures/mnt/sfx/flame4 textures/mnt/sfx/flame5 textures/mnt/sfx/flame6 textures/mnt/sfx/flame7 textures/mnt/sfx/flame8 textures/mnt/sfx/flame1
		blendFunc GL_ONE GL_ONE
		rgbGen wave sawtooth 0 1 0 10
	}

	{
		map textures/mnt/sfx/flameball
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin .6 .2 0 .6	
	}
}

textures/mnt/burning
{
  qer_editorimage textures/wood/wood_20

  {
    map textures/wood/wood_20
  }

  {
    map textures/mnt/sfx/burning.jpg
    blendfunc add
    alphaGen const 0.5
    rgbgen wave sin 0.5 1.0 0.0 0.25
  }

  {
    map textures/mnt/sfx/burning.jpg
    blendfunc add
    alphaGen const 0.5
    tcmod scale 0.5 0.5
    rgbgen wave sin 0.5 1.0 0.5 0.15
  }
}


